Chain of Legends AMA Recap: Key Updates, Features, and Future Plans
3 min readOur recent AMA session was packed with exciting updates, insights, and plans for the future of Chain of Legends. Here’s a breakdown of what was discussed:
1. Introduction and Community Interaction
The AMA kicked off with a warm welcome and a focus on engaging with the community through a live Q&A session. The session featured live gameplay, discussions on game features, and updates while directly interacting with the community for feedback.
2. Marketing Plans and Upcoming Airdrops
We’re planning a comprehensive marketing campaign, including an airdrop with various prize pools like blood gems, troops, items, and a USDT pool. The campaign will be launched on the GEX platform and involve social tasks, ambassador support, and promotions on YouTube and Twitch. Our goal is to achieve steady growth rather than a sudden surge of users, ensuring a balanced in-game economy.
3. Arena Battles and Game Mechanics Updates
New updates are coming to Arena Battles, introducing items and troops with special abilities such as invisibility and dodge. A new item, a special ring that reduces ability cooldowns, will be available for purchase in the Arena Market. To increase player engagement, the Arena will be accessible every hour instead of every four hours.
4. Village Map Updates and Future Content
The Village Map is receiving graphic and animation enhancements to create a more immersive experience. New levels and interactive elements are being added to make the game more engaging for players.
5. Competitions and Prizes
We have exciting competitions lined up with a prize pool of USDT and blood gems. Currently, the pool stands at around $3,000, and it is expected to grow as more players join. Competitions will occur every three months, featuring public matches and special events, with a group stage planned for the end of September.
6. Anti-Cheat Measures and Fair Play
To ensure a fair and competitive environment, we are implementing an anti-cheat system to detect wash trades and cheating in Arena Battles. Fair play is a core focus, and we are committed to maintaining the integrity of the game.
7. Mobile Version and Future Accessibility
A mobile version of Chain of Legends is in development, which will include improvements to the phone version of the Arena. We are also working towards releasing the game on multiple platforms like Google Play, Steam, and Epic Games to make it accessible to a broader audience.
8. Plans for Attracting New Players and Expanding the Community
Our strategies to attract new players include collaborations with influencers, major campaigns, and expanding into new languages and communities. A free-to-play mode will also be introduced to make the game more accessible and encourage new players to join without any initial investment.
9. Token Management and Economic Stability
Token burning will continue indefinitely to help manage the in-game economy and stabilize token value. Our revenue model is structured around in-game trades and token economics, and we plan to list the token on decentralized exchanges first, followed by centralized ones.
10. Development Challenges and Team Acknowledgment
We took a moment to acknowledge the relentless efforts of our development team and the community. Building a competitive game like Arena Battles comes with its challenges, and we appreciate the continuous support from both our players and team members.
11. Final Remarks and Future Outlook
The session concluded with a call to the community to stay engaged and provide valuable feedback. We are committed to continuous improvement and delivering a high-quality gaming experience. The future looks promising with more updates, activities, and a growing player base.
Stay tuned for more updates, and thank you for being a part of the Chain of Legends journey!