β π£ The Dungeon #DAO Introduction π£β
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π³ #ChainOfLegends DAO operates similarly to a decentralized governance model, where all major decisions are made through a transparent voting system. Members of the DAO can vote and implement changes to the platform, making it truly community-driven.
The goal of this DAO is to increase the potential of the game and to make it prepared to attract more players to the Dungeons. Another goal of this DAO is to make it more attractive for players to have something to do every day in the game and to play more frequently!
Read to the end to meet the options of this DAO π
β°Β Date & Duration:Β Monday March 13th, from 00:01 AM to 23:59 PM
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π― System introduction (Voting Values):
This system will work in a way that considers the benefits of the investors to the extent that the long-term investors (high-level Buildings) will have more impact on the decisions that are about to be made.
βοΈ The votes of players have value in the #DAO system, and it will always be like this:
πΉAll Level 1οΈβ£ Building’s vote, has 1 point value
πΉAll Level 2οΈβ£ Building’s vote, has 2 point value
πΉAll Level 3οΈβ£ Building’s vote, has 4 points value
πΉAll Level 4οΈβ£ Building’s vote, has 8 points value
πΉAll Level 5οΈβ£ Building’s vote, has 16 points value
πΉAll Level 6οΈβ£ Building’s vote, has 32 points value
πΉAll Level 7οΈβ£ Building’s vote, has 64 points value
πΉAll Level 8οΈβ£ Building’s vote, has 128 points value
βοΈΒ Example:Β A player with a CLEG Mine level 7, Stone Mine level 3, Iron Mine level 5, and Barracks level 8, has a total point of (64+4+16+128= 212)! It means that his vote will be counted 212 times.
π€ How to participate in the Dungeon #DAO Poll?
(13 March 2023)
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π You can always participate in all our DAO decision-making by clicking on the π§ orange bar at the top of the game’s webpage or by clicking on the link below! π
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The Dungeon DAO will be held starting Sunday 03/13/2022, and will be available only for 24 hours!
π³ All players who want to have a role in the game’s future should Vote during this time!
π If the poll results end with either one of the options, we’ll initiate updating the Dungeon mechanisms in the following days of the Poll!
π OPTIONS of the Poll
- Cut Travel Time, Dungeon Rewards, and Troops Drop Chance in half.
- Stabilize Travel Time on 2 days | Variable Dungeon Rewards
- Stabilize Travel Time on 1 day | Cut XP & Reward Troops chance in half | Variable Dungeon Rewards
- Let everything remain intact.
π€ What does each option indicate?!
- Option 1:Β If players choose this option, the Travel time basis decreases to 1 day, the Dungeon Rewards decreases to half of the current amount, and the Troopsβ Drop chance reduces to 5% for Goblins and 0.5% for Dragons. The advantage of this option is the shorter routine that players will experience. But, the disadvantage of this option is that the Travel Times will rise again as soon as there is an over-crowd requesting a Dungeon! It also will end up with increasing the number of healing times.
- Option 2:Β By choosing this option, the Travel times stick to 2 days. But, the thing that changes would be the Reward amount. If the players who request a certain Dungeon difficulty exceed the normal amount, the Travel Time doesn’t increase, but instead of that, the Reward amount decreases respectively. This option could be more profitable for players than all other options in the long term. It will increase the engagement of players with the game, the number of gained experiences, and the Drop chance of Goblins & Dragons! But, there is also one disadvantage of increasing the number of healing times. It’s obvious that this increase will be less than the increase caused by option 1!
- Option 3:Β In case of getting selected, the Travel Time sticks to 1 day and won’t change anymore. But, the thing that changes downward will be the Rewards of the battle according to the number of players. The amount of Rewards will depend on the number of players who request a certain Dungeon type. To talk about advantages, we should say that players can once again play more frequently and gain more experience and Drop chance, but they should also wait more frequently for their troops to get healed, and it will definitely be more than option 2! It should be noted that the XP and Drop chance of troops will be cut in half.
- Option 4:Β If the community is unwilling to any changes in the game, everything will remain intact and the game continues as it is right now.
β° Get prepared toΒ participate in the PollΒ tomorrow on Monday, the first day of the week! π
ππ³ Dungeon DAO Results
03/14/2023
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πΒ Option 2 Won the DAOΒ π
DAO is over & Option 2 got to be the most selected option among all Options. With a 40% of total 18k vote points, Option 2 was chosen by the majority of players. Although, there was a difficult challenge between Option 2 & 3, finally Option 2 got ahead of the other one.
π Thank you all for your warm participation in your own game’s DAO. We truly wish the bests for our community and we hope that these changes make it a more amusing game along with its precious income!
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The changes will be applied in upcoming days and will be announced through our social media
β€οΈ Together We Grow π
Website and Social Media
πΉ Website:Β https://chainoflegends.com
πΉ CoinMarketCap:Β https://coinmarketcap.com/currencies/chain-of-legends/
πΉ Coingecko:Β https://www.coingecko.com/en/coins/chain-of-legends
πΉ Discord:Β https://discord.gg/chainoflegends
πΉ Twitter:Β https://twitter.com/chainoflegends
πΉ Medium:Β https://medium.com/@chainoflegends
πΉ Youtube:Β https://www.youtube.com/channel/UCiOX2xyU9aee5PEkVpGY4pQ
πΉ Telegram:Β https://t.me/chainoflegends
