Adventure Rewards DAO
⚔️ Revitalizing Adventure Rewards ⚔️
Hey Legends! 👋
We’ve been closely monitoring player feedback, and a key issue has come to light: adventure rewards are no longer appealing to mid and early-level investors. This is concerning because new investors are the lifeblood of Chain of Legends, driving community success and price growth.
🔍 The Challenge
After analyzing player data, we discovered that:
10% of players are winning 50% of the Dungeon reward pool by sending multiple armies to lower-level dungeons.
This strategy reduces reward distribution for everyone else, leading to smaller payouts and diminished adventure appeal for the majority of players.
🎯 Our Proposal
To address this imbalance and restore the excitement of adventures, we propose the following changes:
☝️ Limit on Active Adventures
Players will be limited to 2 active adventures at a time.
This ensures more players can access better rewards and encourages focus on higher-level challenges.
✌️ Redistribution of NFT Rewards
Adventure rewards, including NFTs, will be redistributed between Dungeon levels and Treasure levels to balance payouts.
We believe these adjustments will double adventure prizes and create a fairer, more exciting system for all players. However, your input is invaluable—join the vote to shape the future!
🗓 Vote Date & Duration
Starts on: Sunday, January 19th, from 00:01 AM to 23:59 PM UTC. Log in to cast your vote and make a difference in shaping the future!
💬Your Feedback Matters
This is your chance to help us build a better Chain of Legends. Let’s work together to ensure adventures remain engaging, rewarding, and fun for everyone.
💬 Have thoughts or suggestions? Share them within the DAO discussion—your voice makes all the difference!
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