π£π© Adventure Rewards DAO π©π£

βοΈ Revitalizing Adventure Rewards βοΈ
Hey Legends! π
Weβve been closely monitoring player feedback, and a key issue has come to light: adventure rewards are no longer appealing to mid and early-level investors. This is concerning because new investors are the lifeblood of Chain of Legends, driving community success and price growth.
π The Challenge
After analyzing player data, we discovered that:
10% of players are winning 50% of the Dungeon reward pool by sending multiple armies to lower-level dungeons.
This strategy reduces reward distribution for everyone else, leading to smaller payouts and diminished adventure appeal for the majority of players.
π― Our Proposal
To address this imbalance and restore the excitement of adventures, we propose the following changes:
βοΈ Limit on Active Adventures
Players will be limited to 2 active adventures at a time.
This ensures more players can access better rewards and encourages focus on higher-level challenges.
βοΈ Redistribution of NFT Rewards
Adventure rewards, including NFTs, will be redistributed between Dungeon levels and Treasure levels to balance payouts.
We believe these adjustments will double adventure prizes and create a fairer, more exciting system for all players. However, your input is invaluableβjoin the vote to shape the future!
π Vote Date & Duration
Starts on: Sunday, January 19th, from 00:01 AM to 23:59 PM UTC. Log in to cast your vote and make a difference in shaping the future!
π¬Your Feedback Matters
This is your chance to help us build a better Chain of Legends. Letβs work together to ensure adventures remain engaging, rewarding, and fun for everyone.
π¬ Have thoughts or suggestions? Share them within the DAO discussionβyour voice makes all the difference!